I dont think its vital. But we'd need 2 ports at least otherwise.arkadiusz.makarenko wrote: 02 Mar 2020 21:47 @terriblefire
Do we really want hub support for this project?
TF Riser Revision 0 Arrives
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terriblefire
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Re: TF Riser Revision 0 Arrives
———
"It is not necessarily a supply voltage at no load, but the amount of current it can provide when touched that
indicates how much hurting you shall receive."
"It is not necessarily a supply voltage at no load, but the amount of current it can provide when touched that
indicates how much hurting you shall receive."
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arkadiusz.makarenko
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Re: TF Riser Revision 0 Arrives
This bit should be easily done on any newer stm32 chip.terriblefire wrote: 03 Mar 2020 00:03I dont think its vital. But we'd need 2 ports at least otherwise.arkadiusz.makarenko wrote: 02 Mar 2020 21:47 @terriblefire
Do we really want hub support for this project?
Do not trust people. They are capable of greatness.
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arkadiusz.makarenko
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Re: TF Riser Revision 0 Arrives
I managed to complete composite device support, and bugfix some issues related to initialisation of gamepads and overflow of device data buffer.
Everything seems to work fairly stable on almost all of my device. Occasional issue may be related to power issue as it happens only when one very cheap device is connected. I slapped few additional caps here and there, and it seems to be a little bit better (it all may be pure coincidence).
Over the weekend I am planning to put everything together and try to test it on CD32.
Everything seems to work fairly stable on almost all of my device. Occasional issue may be related to power issue as it happens only when one very cheap device is connected. I slapped few additional caps here and there, and it seems to be a little bit better (it all may be pure coincidence).
Over the weekend I am planning to put everything together and try to test it on CD32.
Do not trust people. They are capable of greatness.
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arkadiusz.makarenko
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Re: TF Riser Revision 0 Arrives
I didn't have much success with board on CD32. I did start Diagrom.
With USB mouse I have what it seems random moves and clicks, and even graphical glitches and disappearing screen output.
On keybaord it is much more stable (far from perfect), but keyboard input is not always registered.
With USB mouse I have what it seems random moves and clicks, and even graphical glitches and disappearing screen output.
On keybaord it is much more stable (far from perfect), but keyboard input is not always registered.
Do not trust people. They are capable of greatness.
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terriblefire
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Re: TF Riser Revision 0 Arrives
I’m just back from AZ. Which chip did you use and I’ll order one to swap out
———
"It is not necessarily a supply voltage at no load, but the amount of current it can provide when touched that
indicates how much hurting you shall receive."
"It is not necessarily a supply voltage at no load, but the amount of current it can provide when touched that
indicates how much hurting you shall receive."
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arkadiusz.makarenko
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Re: TF Riser Revision 0 Arrives
f730, but I can port it to f105 easily just by copying one folder - STM32_USB_Host_Library.terriblefire wrote: 08 Mar 2020 09:51 I’m just back from AZ. Which chip did you use and I’ll order one to swap out
EDIT:
f730 - STM32F730R8T6 MCU, 32BIT, 216MHZ, LQFP-64 farnell
RS didn't have this chip in stock.
But this would be only necessary for 2 USB ports support.
Do not trust people. They are capable of greatness.
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terriblefire
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Re: TF Riser Revision 0 Arrives
Ok if you can port to the 105 and share the sources i'll try it out early this week.
———
"It is not necessarily a supply voltage at no load, but the amount of current it can provide when touched that
indicates how much hurting you shall receive."
"It is not necessarily a supply voltage at no load, but the amount of current it can provide when touched that
indicates how much hurting you shall receive."
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arkadiusz.makarenko
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Re: TF Riser Revision 0 Arrives
I pushed library changes. I hope it will just work.terriblefire wrote: 08 Mar 2020 12:23 Ok if you can port to the 105 and share the sources i'll try it out early this week.
Do not trust people. They are capable of greatness.
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terriblefire
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Re: TF Riser Revision 0 Arrives
will take a look tomorrow. I'm doing my jetlag reentryarkadiusz.makarenko wrote: 08 Mar 2020 15:27I pushed library changes. I hope it will just work.terriblefire wrote: 08 Mar 2020 12:23 Ok if you can port to the 105 and share the sources i'll try it out early this week.
———
"It is not necessarily a supply voltage at no load, but the amount of current it can provide when touched that
indicates how much hurting you shall receive."
"It is not necessarily a supply voltage at no load, but the amount of current it can provide when touched that
indicates how much hurting you shall receive."
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arkadiusz.makarenko
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Re: TF Riser Revision 0 Arrives
I think I have bug somewhere, as now on f105 (on HID2AMI with my usb library) I get HardFault crash during mouse initialization. It was working fine before :D. Need to understand how to troubleshoot hardfaults a little bit better to find this one.
Do not trust people. They are capable of greatness.
~ Stanislaw Lem
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