You will not be able to post if you are still using Microsoft email addresses such as Hotmail etc
See here for more information viewtopic.php?f=20&t=7296
See here for more information viewtopic.php?f=20&t=7296
DO NOT USE DEVICES WHERE THE IP CHANGES CONSTANTLY!
At this time it is unfortunately not possible to white list users when your IP changes constantly.
You may inadvertently get banned because a previous attack may have used the IP you are now on.
So I suggest people only use fixed IP address devices until I can think of a solution for this problem!
At this time it is unfortunately not possible to white list users when your IP changes constantly.
You may inadvertently get banned because a previous attack may have used the IP you are now on.
So I suggest people only use fixed IP address devices until I can think of a solution for this problem!
PacMania
PacMania
Pac-Mania was released in 1989 by Grandslam and is based on the original arcade classic which was pretty cool and generally well received at the time. This new version saw our little pill-popper change from an overhead 2D perspective to cool 3D isometric and because the play area was so large it now scrolled.
Pacman himself saw an upgrade too by having the ability to jump - even though he has no legs! Sadly, the Atari ST version suffered a smaller screen because of a weighty status panel.
Gee, I wonder how an Atari STe might handle this game...
Well, entering into the 16-Bit arena is Samuel (aka Zamuel_A) with a new upgrade specifically designed to make full use of the Atari STe and its enhanced hardware. Gameplay now takes place using overscan and flows along at 50fps thanks to the hardware scrolling. The Blitter co-processor handles the sprites and the DMA Audio hardware plays all the sampled sound effects with our sweet YM2149 banging out chiptunes - which are far better than Tracker MODs!! Well, I am totally gobsmacked and I'm sure Samuel has utilised every part of the computer?
DOWNLOAD LINK ???
Original download link ??
