Hi !
I'm seeking infos about the 32Mhz Booster kit. For my simple use of my STE : 100% games. Is it useful ? What's the purpose of this kit, I mean I understand the CPU runs at 32Mhz instead of 8Mhz but concretely what's happening in my software ?
Thanks for any infos or link to educate my ignorance about this subject !
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STE 32Mhz Booster
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Re: STE 32Mhz Booster
The booster will simply increase the speed at which the CPU can execute instructions and with a suitable ROM, ROM accesses are faster, the speed of the RAM and other components remain the same.Astuck wrote: Tue Mar 15, 2022 2:32 pm Hi !
I'm seeking infos about the 32Mhz Booster kit. For my simple use of my STE : 100% games. Is it useful ? What's the purpose of this kit, I mean I understand the CPU runs at 32Mhz instead of 8Mhz but concretely what's happening in my software ?
Thanks for any infos or link to educate my ignorance about this subject !
It will give you an overall speed boost, but it does have its limitations. I have two boosted STEs and things like Elite 2 and Stunt Car racer, so 3D games requiring a lot of calculations, were a good deal faster, but I saw little to no increase in 2D games where assets were already present and there weren't lots of mathematical calculations to be done.
Collector of many retro things!
800XL and 65XE both with Ultimate1MB,VBXL/XE & PokeyMax, SIDE3, SDrive Max, 2x 1010 cassette, 2x 1050 one with Happy mod, 3x 2600 Jr, 7800 and Lynx II
Approx 20 STs, including a 520 STM, 520 STFMs, 3x Mega ST, MSTE & 2x 32 Mhz boosted STEs
Plus the rest, totalling around 50 machines including a QL, 3x BBC Model B, Electron, Spectrums, ZX81 etc...
800XL and 65XE both with Ultimate1MB,VBXL/XE & PokeyMax, SIDE3, SDrive Max, 2x 1010 cassette, 2x 1050 one with Happy mod, 3x 2600 Jr, 7800 and Lynx II
Approx 20 STs, including a 520 STM, 520 STFMs, 3x Mega ST, MSTE & 2x 32 Mhz boosted STEs
Plus the rest, totalling around 50 machines including a QL, 3x BBC Model B, Electron, Spectrums, ZX81 etc...
Re: STE 32Mhz Booster
You'll get an excellent speed boost for desktop apps (because the booster can make use of the faster ROM) but for games you'll get something in the region of 12-15% boost for any that are currently CPU limited. Some will run too fast.
I would hesitate to say you shouldn't buy it, but I'd suggest for a 100% games user, it's of limited value.
BW
I would hesitate to say you shouldn't buy it, but I'd suggest for a 100% games user, it's of limited value.
BW
DFB1 Open source 50MHz 030 and TT-RAM accelerator for the Falcon
Smalliermouse ST-optimised USB mouse adapter based on SmallyMouse2
FrontBench The Frontier: Elite 2 intro as a benchmark
Smalliermouse ST-optimised USB mouse adapter based on SmallyMouse2
FrontBench The Frontier: Elite 2 intro as a benchmark
Re: STE 32Mhz Booster
Emulators like Hatari and STeEm can emulate an accelerator to give you an example of what it might be like.
Typically because of the tricks they had to use on the Atari ST for games (opening the borders, sync scrolling) accelerators are useless as they cause incompatibilities.
Typically because of the tricks they had to use on the Atari ST for games (opening the borders, sync scrolling) accelerators are useless as they cause incompatibilities.
Senior Principal ASIC Engineer - SystemVerilog, VHDL
Thalion Webshrine - http://thalion.atari.org
ST,STf,STfm,STe,MegaST,MegaSTe,Falcon060
A500+,A600,A4000/060,CD32,CDTV
Thalion Webshrine - http://thalion.atari.org
ST,STf,STfm,STe,MegaST,MegaSTe,Falcon060
A500+,A600,A4000/060,CD32,CDTV
Re: STE 32Mhz Booster
Does Hatari retain the 8MHz memory access speeds when it changes the virtual CPU speed? It always seems to outperform on memory to me.alexh wrote: Wed Mar 16, 2022 8:44 am Emulators like Hatari and STeEm can emulate an accelerator to give you an example of what it might be like.
Typically because of the tricks they had to use on the Atari ST for games (opening the borders, sync scrolling) accelerators are useless as they cause incompatibilities.
BW
DFB1 Open source 50MHz 030 and TT-RAM accelerator for the Falcon
Smalliermouse ST-optimised USB mouse adapter based on SmallyMouse2
FrontBench The Frontier: Elite 2 intro as a benchmark
Smalliermouse ST-optimised USB mouse adapter based on SmallyMouse2
FrontBench The Frontier: Elite 2 intro as a benchmark
Re: STE 32Mhz Booster
Unknown but ST-RAM memory speed would seem to be a fundamental part of the emulator.Badwolf wrote: Wed Mar 16, 2022 10:48 am Does Hatari retain the 8MHz memory access speeds when it changes the virtual CPU speed? It always seems to outperform on memory to me.
You really would need to discuss this with the Hatari Devs over at Atari-forum. Lead developer Nicolas Pomarède aka Mr.Styckx is a great guy, very open to discuss ideas like this.
Senior Principal ASIC Engineer - SystemVerilog, VHDL
Thalion Webshrine - http://thalion.atari.org
ST,STf,STfm,STe,MegaST,MegaSTe,Falcon060
A500+,A600,A4000/060,CD32,CDTV
Thalion Webshrine - http://thalion.atari.org
ST,STf,STfm,STe,MegaST,MegaSTe,Falcon060
A500+,A600,A4000/060,CD32,CDTV
Re: STE 32Mhz Booster
I have raised it before -- the reason I asked is I'm not up to date with the bleeding edge version and wondered if it were fixed.alexh wrote: Wed Mar 16, 2022 11:18 amUnknown but ST-RAM memory speed would seem to be a fundamental part of the emulator.Badwolf wrote: Wed Mar 16, 2022 10:48 am Does Hatari retain the 8MHz memory access speeds when it changes the virtual CPU speed? It always seems to outperform on memory to me.
You really would need to discuss this with the Hatari Devs over at Atari-forum. Lead developer Nicolas Pomarède aka Mr.Styckx is a great guy, very open to discuss ideas like this.
Anyway, caveat emptor: Hatari at 32MHz may considerably overstate the advantage a 32MHz CPU alone will give you.
BW
DFB1 Open source 50MHz 030 and TT-RAM accelerator for the Falcon
Smalliermouse ST-optimised USB mouse adapter based on SmallyMouse2
FrontBench The Frontier: Elite 2 intro as a benchmark
Smalliermouse ST-optimised USB mouse adapter based on SmallyMouse2
FrontBench The Frontier: Elite 2 intro as a benchmark
