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TF536 and compatibility

The place to ask all those likely daft questions!
zChris
Posts: 200
Joined: 27 Nov 2020 22:13

TF536 and compatibility

Post by zChris »

Hello,

Now that i have a working TF536 build, somewhat glitchy on start, i was wondering what else is needed and useful to have software wise. Does for example EmuTOS have a better compatibility towards games and software than Tos 2.06 have? How compatible is TF536 in this regard? Do i need any extra program to use the ram on it ? I saw something about a program that one should have in the auto folder in order to be able to use more memory.

/zChris
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DoG
Posts: 1299
Joined: 07 Apr 2018 12:26

Re: TF536 and compatibility

Post by DoG »

@agranlund did some work for the TF536 (and other) here.
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stephen_usher
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Posts: 7397
Joined: 13 Nov 2017 19:19
Location: Oxford, UK.

Re: TF536 and compatibility

Post by stephen_usher »

With regards to games, the PP converted games for hard disks are hit and miss to be honest, mostly because the loader detects that it's on an ST but not that it has a 68030 processor. (It should be picking this up from the cookie jar but that's ignored.) None of the games seem to work with EmuTOS, only TOS 2.06.
Intro retro computers since before they were retro...
ZX81->Spectrum->Memotech MTX->Sinclair QL->520STM->BBC Micro->TT030->PCs & Sun Workstations.
Added code to the MiNT kernel (still there the last time I checked) + put together MiNTOS.
Collection now with added Macs, Amigas, Suns and Acorns.

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