peters wrote: Wed Jan 22, 2025 11:56 am
I could resist trying gnuboy on the Milan.
It started and I selected the Tetris (world) game GB file.
The game opened and looks like it's prompting for 1 or 2 players but then the Milan locks up.
Cool! Would be cool if it did work.
I have three wild guesses and this latest build should be able to verify if it's any of those:
https://github.com/agranlund/gnuboy/releases/tag/latest
Try starting with all sound code disabled.
This'll have a side effect of not being able to frame-limit the game in case emulation runs too fast so it's only useful for this specific debugging really.
Code: Select all
gnuboy.prg --no-sound --no-nullsound
If that works then let's see if it works with the null sound driver. You wont get audio but it will limit games from running too fast.
And if that works then it's either the Soundblaster stuff being confused on Milan, or it's the SDL audio.
I don't have an Atari that can make use of the SDL audio driver so it's untested code mostly the same as the Linux version.
Either way, we can verify by disabling the Soundblaster auto detection so that it'll prefer SDL instead.
I also built the binary for 020-060 instead of just 060 but I believe you have a 060 in your Milan so it's probably not that
