Here are some but they should all be considered work in progress :)Oldskool wrote: 09 Dec 2024 16:51 Would it be possible to make some binaries available of a game port(s) you did for the Raven?
OpenTyrian: https://github.com/agranlund/opentyrian ... tag/latest
- No sound, No music (hardware OPL is almost done but disabled in the release.
Doom: https://github.com/agranlund/pmdoom/releases/tag/latest
- No sound, No music (hardware MIDI & OPL is wip but disabled in the release)
Quake: https://github.com/agranlund/quake/releases/tag/latest
- No sound, No music, No input
This is more of a proof on concept to add support for non-Falcon hardware.
Since there is no input yet you can only watch the self-running demo but not actually play or quit the game.
They all need the original data files from the PC versions.
OpenTyrian and Doom is using SDL so you'll need to configure your system variables accordingly.
I recommend this for programs built with recent enough SDL which has xbios input support:
Code: Select all
SDL_VIDEODRIVER=xbios
SDL_ATARI_EVENTSDRIVER=xbios
The latest Raven package has been updated to include "setenv" by Vinz/MPS, together with a pre-configured setenv.txt, but you could use any other similar program too.
https://github.com/agranlund/raven/rele ... A1.latest
