Tony's Random Atari Adventures

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tony.reynolds
Posts: 34
Joined: 06 Apr 2020 03:54

Re: Tony's Random Atari Adventures

Post by tony.reynolds »

Hi @PhilC Sorry the @mention grabbed the wrong Phil. ;)
I will follow your lead. I have an Atari Floppy so I may skip the pullups. Floppy works fine now.
Was my stack of board/socket/tos decoder/socket/tf536 the same as yours?
TY for the hint of using the diag card with a 68K in the system first. I'll do that between steps!
;Manually change to secret room.
LDA #$1E ;Set room to secret room. ;2
STA VSYNC,X ;And make it current. ;4
LDA #$03 ;Set the X coordinate.;2
STA VBLANK,X ;4
JMP MovementReturn ;And Exit. ;3
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PhilC
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Re: Tony's Random Atari Adventures

Post by PhilC »

@tony.reynolds yes the stack is how I did mine.

You'll need to connect the wire from the decoder board to the ce pin on the dual tos board.
If it ain't broke, test it to Destruction.
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tony.reynolds
Posts: 34
Joined: 06 Apr 2020 03:54

Re: Tony's Random Atari Adventures

Post by tony.reynolds »

Right on, @PhilC

The attic is finally cool enough to work up there for about an hour.
This week:
  • I soldered on all the headers on my MiST HW. No sense in being caught out.
  • I recapped the MegaST's P/S yesterday and I had great success. It was fine practice with the Hakko desolderer. I'll do some more work off my soldering list and desoldering list before I do the SIP resistor pack replacements on my MegaST board itself.
    lst 4.png
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;Manually change to secret room.
LDA #$1E ;Set room to secret room. ;2
STA VSYNC,X ;And make it current. ;4
LDA #$03 ;Set the X coordinate.;2
STA VBLANK,X ;4
JMP MovementReturn ;And Exit. ;3

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