Gotcha. I'll take a look at that joint as well. Thanks much.rubber_jonnie wrote: 04 Nov 2025 21:17 Looks blown to me but check it with a multimeter in continuity mode, you shouldn't get a beep, just open circuit.
Also, there is a ferrite core next to it, L204 it looks like, and it looks like the right hand end (In the photo) has a dry joint.
Mega STe cartridge port problem...
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Darklord
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Re: Mega STe cartridge port problem...
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Darklord
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Re: Mega STe cartridge port problem...
Okay, I removed the fuse and tested it for continuity on an Extech multimeter.
I'm getting nothing. Nada, zilch, zero. Looks like it's dead Jim. :)
So now to get a new one...
I'm getting nothing. Nada, zilch, zero. Looks like it's dead Jim. :)
So now to get a new one...
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Darklord
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Re: Mega STe cartridge port problem...
Oh just curious - do I need to worry about *why* that fuse blew?
Or is that something I need not worry about unless I put a new one
in and it blows.
Thanks.
Or is that something I need not worry about unless I put a new one
in and it blows.
Thanks.
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Re: Mega STe cartridge port problem...
Got it. Got the new fuse in and replaced the old one:
And it seems to be working fine now. The Robokit cartridge
and software is running okay. You can see it in action below:
You can follow the original Robokit message thread over at
Atari-Forum:
https://www.atari-forum.com/viewtopic.php?t=24679
And it seems to be working fine now. The Robokit cartridge
and software is running okay. You can see it in action below:
You can follow the original Robokit message thread over at
Atari-Forum:
https://www.atari-forum.com/viewtopic.php?t=24679
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