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Super Cars II (Atari ST) - finally cracking how the graphics and tracks work

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agranlund
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Re: Super Cars II (Atari ST) - finally cracking how the graphics and tracks work

Post by agranlund »

exxos wrote: Tue Oct 20, 2026 7:26 pm Well, Supercars II title music is now totally AI-bastardized, Your welcome :)
It's impressive that it's generated, but I so fondly remember the original Amiga soundtrack that anything other than that is pure bastardization no matter how good it may be :lol:
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exxos
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Re: Super Cars II (Atari ST) - finally cracking how the graphics and tracks work

Post by exxos »

agranlund wrote: Tue Oct 20, 2026 9:19 pm It's impressive that it's generated, but I so fondly remember the original Amiga soundtrack that anything other than that is pure bastardization no matter how good it may be :lol:
I heard the Amiga version yesterday, I thought WTF is this crap :lol: , I like the ST chip one, I think real effort went into it !
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agranlund
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Re: Super Cars II (Atari ST) - finally cracking how the graphics and tracks work

Post by agranlund »

exxos wrote: Tue Oct 20, 2026 9:25 pm I heard the Amiga version yesterday, I thought WTF is this crap :lol: , I like the ST chip one, I think real effort went into it !
haha yeah it's amazing what nostaliga can do :)
Spent so much time playing Supercars2 with friends on the Amiga as a kid.
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Re: Super Cars II (Atari ST) - finally cracking how the graphics and tracks work

Post by exxos »

OK version 4 game music.. :lol: Wanted to add a bit of electric guitar disgust.. :hide:





Really need to go to bed now .. :lol: :roll:

EDIT:

Now the tracks have a built in simulator to test it all out !

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