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Elite original source code mod

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alexh
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Elite original source code mod

Post by alexh »

This is a post from over on atari-forum.com that I thought should be duplicate here.

Using the original Mr.Micro Atari source code that was released by co-creator Ian Bell for the 40th Anniversary of Elite (2024) "ataribaby42" has enhanced it, fixed bugs, removed SMC so it works with 020 and 030 CPU cache on and changed the weaponry effects to mirror the 8-bit version.
ataribaby42 wrote:I’ve finished the first playable version of 16-bit Elite modified to feel more like the 8-bit original.

The main change is replacing the projectiles fired by the player and NPC ships with lasers in the style of the original 8-bit Elite. Everything should be balanced the same way as in the original Amiga and Atari ST versions.

Beam and Military lasers now have new firing sounds.

The starfield has also been reworked to behave better and look nicer. I’ve also removed the ELITE logo below the scanner (I don’t like it when a game reminds you that it’s a game).

Ship handling and speed control have also been improved.

The game includes various other fixes, which are described in the changelog.

The Amiga version was not built from the original Amiga source code. Instead, it was created by adapting the [original] Atari ST source code and adding music and sound effects from the original Amiga disk version.

I hope you enjoy the new version.

Download the Amiga/Atari ST version:
https://github.com/ataribaby42/elite-so ... t/releases

To build it on Windows, you basically only need Python installed.
I wonder if it works on the TT030 and Falcon030
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