Enter
the Matrix
Matthew Preston
is Kung-Fu fighting... Hoo! Haa!
Time to jack-in,
join Neo and Trinity and give Agent Smith some
major trouble... Why oh why didn't I take the
red pill? Atari has the answer.
Infogrames has
relaunched itself, Atari is reborn. What a way
to relaunch yourself, jump into the Matrix universe
and give everyone an excuse to "live"
the film. Now, before I continue, many of you
will already own the game or have read a review.
Many a web site has already slated the game
on various grounds, mainly by comparing it against
the latest PC games. My answer to this is to
review the game from a different view, mainly
a gamer, but also as a film buff. The game does
suffer a lot from the console-to-PC compromise
that is occurring these days. Let's face
it, games are expensive to produce and if you
only have to do it once then it is going to
cost less. Consequently the visuals are not
the best they could have been, I've seen worse
though and I have to say I am not sure where
the four CDs of data went? Still, the game is
real fun and anyone who attended this year's
Jagfest UK will know all about that...
The game is identical
whichever platform you choose to own, PC, Xbox
or PS2 so controls are a minimum to learn. I
have the PC version so I had jolly fun updataing
my system to run the game. It needs DirectX
version 9 and compatible drivers for both your
sound card and video hardware. The nice
thing is that the hardware specification is
not that high and most modest PCs these days
will cope. You will benefit from at least 256
MB of RAM as the textures are quite large.
The first screen
you will see when the game is run is the DirectX
console from where you choose the screen resolution
and other refinements. I think this is where
many a reviewer has gone wrong and accidentally
selected the low texture button. This forces
the game to run in an extremly low texture and
polygon mode making the wheels of cars almost
square and curves practically non-existent.
![[Screen-shot: Atari logo]](images/etm1.jpg)
|
When
happy with the game settings,
turn-up the speakers and click
Play. Boom! Atari is
blasted into your face, oh yes!
|
What follows
is a video and sound onslaught reminiscent of
the film itself, cool! The Matrix zooms into
view, wham the title page appears, very
cool!
![[Screen-shot: ETM intro]](images/etm2.jpg)
![[Screen-shot: ETM title screen]](images/etm3.jpg)
There are two
games in one here. You can go on and play the
arcade game or try to crack the Matrix
itself at a command prompt, similar to the old
DOS mainframe games of old, great fun and many
gamers have overlooked this real fun game in
its own right.
![[Screen-shot: Hacking game]](images/etm4.jpg)
Getting back
to the arcade game, selecting a new game gives
you the choice of playing as either Ghost or
Niobe. Choose carefully here because Niobe has
to do the driving later on in the game and it
is quite hard to drive a car with a mouse.
![[Screen-shot: Ghost/Niobe character selection]](images/etm5.jpg)
Choosing a character
blasts you into the Matrix with the screen focusing
to a single dot, wham, you're in, cool!
There is a small animated short with Ghost and
Niobe talking to each other, then the scenery
gradually builds around them and they speed
off in an American muscle car to the postal
building. Now it's up to you.
![[Screen-shot: Walking around]](images/etm6.jpg)
I have to say
I play an awful lot of first-person shooter
games and this has a habit of making them
quite easy to play. The keyboard layout
is a standard WADS system giving you a third-person
perspective and control with the mouse. Something
new is the "focus" key that acts a
bit like "bullet time" in Max Payne.
This is where reviews have totally missed the
point. You can run around doing basic punching
and kicking and get through the game, but set
the game to a high level and you must learn
the key combinations to pull off some really
cool moves. The game has used some amazing motion
capture to generate some really cool Kung-Fu
moves. As someone who enjoys Kung-Fu for both
self defence and a way of keeping fit I must
say that the programmers have taken the film
footage and done some amazing looking stuff,
but both Ghost and Niobe are using quite an
open style of Kung-Fu and apart from the agents
a lot of guards just stand there and get hit,
a lot! Not very realistic but it does look
cool! Amaze your friends and pretend you're
Jackie Chan!
![[Screen-shot: Defeating the guards]](images/etm7.jpg)
|
Here
I have just pulled off a really
cool move, taken out three guards
and disarmed two.
|
While I am
on the subject of cool moves, the focus key
gives you access to running up walls and some
of the acrobatics of the film. Take a look at
Ghost doing a sideways flip while fighting
against Trinity.
![[Screen-shot: Ghost doing a side flip]](images/etm8.jpg)
A lot of time
has been spent on making the backgrounds look
dark and moody, even inside a building it has
the feel of the film. Most objects are breakable
and the use of light in the game is used to
great effect. I did notice some tearing
in the game graphics engine, but it does not
spoil the game at all. There is often too much
going on to worry about that. I must mention
the great pumping musical score that goes with
most levels. As a fan of rock music it is fun
to hear actual rock music playing in the background
and not some watered-down session stuff. This
adds to the game and makes it feel even closer
to the film.
![[Screen-shot: Interior scene]](images/etm9.jpg)
Instead of just
producing a movie tie-in, the game blurs the
first film into the second, making for an individual
story line. There are extra scenes that have
been shot during filming the movie "Matrix
Reloaded" and these have been used in the
game to link one level to another.
By far the weakest
part of the game has to be the driving part. As
Ghost you wildly shoot at things while the car
goes all over the place, as Niobe you attempt
to drive an impossible car with the mouse. However
these levels are quite short and maybe I don't
like driving games too much?
Having played
the game all through I was disapponted to have
done it in a couple of days, but then I do play
an awful lot of these games. The important thing
to remember here is that I could not tear myself
away from the game. I admit it I was addicted
to the game the minute I switched on the PC.
No matter what the critics say, I witnessed
the game's magic at JagFest UK, where the pumping
music and mad visuals gathered a huge crowd. A
couple of youngsters had to be literally dragged
away from the PC while playing it, it's that
addictive!
If this game
is a look into the future of things to come
from Infogrames, sorry, I mean Atari then all
I can say is "Wow!" because
it has fulfilled what I look for in a game:
fun, great music, fun, Kung-Fu, guns, car chases,
fun, amazing visuals, did I mention that it
is also fun?
I just can't
wait until they release an engine for designing
your own levels, then fun really starts. On-line
gamers will have to wait for the next Matrix
release from Atari, this game is strictly aimed
at the single player and for that I commend
them. Many games these days are built around
the "on-line experience" leaving the
single player with a weak alternative, this
game redresses the balance.
![[Screen-shot: Out for the count]](images/etm10.jpg)
|
Knock,
knock, Mister Agent.
|
![[Screen-shot: Kung-Fu fightin']](images/etm11.jpg)
|
I
think he gets the point!
|
mpreston@myatari.net
Verdict
|
Name:
|
Enter
the Matrix
|
Publisher:
|
Atari
|
Price:
|
£34.95
|
Pros:
|
-
Simple
to play.
- Excellent
fight engine.
- Very
addictive.
|
Cons:
|
-
Not for the hardened gamer!
- Visuals
could be a lot better.
|
Rating:
|
|
|
|