Indivision ECS v4 allows RTG (graphics card) functionality for any ECS Amiga. It is installed in place of Denise, which it completely replaces.
It supports all PAL modes but also offers 256/65,000 color RTG modes. For example, running the OS at 1024 x 768 with 256 colors is entirely feasible and faster than using the ECS mode at 640 x 512 with 16 colors. According to P96 speed tests, it outperforms the Picasso II graphics card in a Zorro II slot.
Many late-era Amiga games with RTG support work with it. Unfortunately, however, a significant number of these games require a 68040 or 68060 CPU to run properly.
Here few
Payback, GTA clone with CDTV
Genetic Species, Paradroid 3D
Alien Breed 3D II
Doom
Re: IComp's Indivision ECS v4 RTG support
Posted: 01 Jan 2025 23:12
by Steve
That's really cool! So when you say ECS, that's basically Amiga 500 plus, and a600?
Re: IComp's Indivision ECS v4 RTG support
Posted: 01 Jan 2025 23:17
by utri007
Steve wrote: 01 Jan 2025 23:12
That's really cool! So when you say ECS, that's basically Amiga 500 plus, and a600?
Jens / Individual Computers had to do something, RGB2HDMI killed the Indivision for OCS/ECS machines...
"Many late-era Amiga games with RTG support work with it. Unfortunately, however, a significant number of these games require a 68040 or 68060 CPU to run properly."
And there's the final nail in the coffin provided by PiStorm, RTG with 040 equivalent CPU power.
Why would ya buy an Indivision...
Re: IComp's Indivision ECS v4 RTG support
Posted: 02 Jan 2025 10:26
by utri007
I wouldn't buy / get PiStorm. Simply not interested emulated CPU.
PiStorm with RTG however requires monitor swapping, or uses two imput or to monitors. Indivision ECS uses only one output for a video, so swapping between native / RTG modes is invisible for user.
Re: IComp's Indivision ECS v4 RTG support
Posted: 02 Jan 2025 12:24
by matt020
Yep you're absolutely right. Swapping plugs is a right pain. But there are solutions to solve that. Switching boxes etc.
It's all a personal choice and I do respect yours. But I have saved a ton (or tonne) of money going the RGB2HDMI + PiStorm route and really, it's all the same for way less. And, if there's a fault or a problem, I gotta say the support out there for both projects is flippin' brilliant.
You ever tried to contact Jens for support? Wow-wee. It's always your fault.
Re: IComp's Indivision ECS v4 RTG support
Posted: 02 Jan 2025 17:42
by utri007
matt020 wrote: 02 Jan 2025 12:24
Yep you're absolutely right. Swapping plugs is a right pain. But there are solutions to solve that. Switching boxes etc.
It's all a personal choice and I do respect yours. But I have saved a ton (or tonne) of money going the RGB2HDMI + PiStorm route and really, it's all the same for way less. And, if there's a fault or a problem, I gotta say the support out there for both projects is flippin' brilliant.
You ever tried to contact Jens for support? Wow-wee. It's always your fault.
I saved money using SCART and LCD-TVs.RGB2HDMI is little unsturdy solution and it is not "plug'n play".
RGB2HDMI does not allow to play Genetic Species, Alien Breed 3d II, Payback, etc. with OCS/ECS Amiga
Re: IComp's Indivision ECS v4 RTG support
Posted: 02 Jan 2025 18:17
by Oldskool
Does it support shapeshifter?
Re: IComp's Indivision ECS v4 RTG support
Posted: 02 Jan 2025 20:05
by utri007
Oldskool wrote: 02 Jan 2025 18:17
Does it support shapeshifter?
I don't know? I'll test it tomorrow. Though, wondering why P96's Shapeshiter driver would not work with it?
Re: IComp's Indivision ECS v4 RTG support
Posted: 03 Jan 2025 00:15
by Maximilian
utri007 wrote: 02 Jan 2025 10:26
PiStorm with RTG however requires monitor swapping, or uses two imput or to monitors. Indivision ECS uses only one output for a video, so swapping between native / RTG modes is invisible for user.
They are working on a simple solution to the swapping...