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Converting a WAV, MP3 etc to an SND file.
Posted: 04 Jan 2020 14:28
by Cosmic Puppet
I found this program called RESOUND which plays a sound file of HAL when you exit a program and at system startup. It would be great if I could convert my own movie/sound clip.
Re: Converting a WAV, MP3 etc to an SND file.
Posted: 04 Jan 2020 20:11
by Cosmic Puppet
I've had a nothing day, so I've figured this out using Adobe Audition:
1. Load up your sound clip.

- Clip.jpg (312.66 KiB) Viewed 2835 times
2. Select Convert Sample Type.

- Convert Sample Type.jpg (293.23 KiB) Viewed 2835 times
3. Select these settings and save.

- Select These Settings.jpg (315.84 KiB) Viewed 2835 times
4. Converted clip will look like this.

- Converted Clip.jpg (283.25 KiB) Viewed 2835 times
5. Save as PCM Raw Data file.

- Save As PCM Raw Data.jpg (268.12 KiB) Viewed 2835 times
6. Place your sound clip in Atari Root Directory with the RESOUND.INF file.

- Place Clip In Atari Root Directory.jpg (16.03 KiB) Viewed 2835 times
7. Edit RESOUND.INF file accordingly and save.

- Edit RESOUND.INF File Accordingly And Save.jpg (22.61 KiB) Viewed 2835 times
Have fun!
Re: Converting a WAV, MP3 etc to an SND file. *UPDATE*
Posted: 10 Jan 2020 00:32
by Cosmic Puppet

- Resound.jpg (120.98 KiB) Viewed 2770 times
It's best to use 9.6 KHz.
I found that using 30.7 KHz caused the Monochrome Millipede game to crash, showing four bombs. The other sample rates above 9.6 KHz created more artifacts whilst loading.
I also noted that shorter clips are "safer" too.
"Do you feel it Crawford?"