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Re: Supercomputing adventures with a MegaST/4
Posted: 01 Oct 2026 09:28
by dml
So I figured out which points on the backplane expose the up/down links in my topology diagram. I knew they were exposed there, just had to identify them exactly.
Unfortunately the pins are too short to attempt wirewrap so I just soldered them.

- backplanelinks.jpg (530.85 KiB) Viewed 107 times
Two boards now installed on the backplane:

- 16x.jpg (485.45 KiB) Viewed 107 times
Two boards detected and ready to go:

- 16x-detect.jpg (427.95 KiB) Viewed 107 times
Re: Supercomputing adventures with a MegaST/4
Posted: 01 Oct 2026 09:36
by Badwolf
dml wrote: 01 Oct 2026 09:28
Two boards now installed on the backplane:
Holy macarone, Batman! :o
BW
Re: Supercomputing adventures with a MegaST/4
Posted: 01 Oct 2026 09:36
by rubber_jonnie
dml wrote: 01 Oct 2026 09:24
rubber_jonnie wrote: 27 Sep 2026 14:00
You'll be running your own AI on it soon enough!
It seems like we're not in short supply right now :-)
A contributor on the ATW800 channel has actually done this (running a very very tiny model, on the root Transputer) as an experiment.
Nice, is there a link to that at all please?
Re: Supercomputing adventures with a MegaST/4
Posted: 01 Oct 2026 09:45
by dml
Badwolf wrote: 01 Oct 2026 09:36
Holy macarone, Batman! :o
:D
They're only 20MHz - but each one (each CPU) has a pretty fast FPU and 4MB of RAM, which is nice!
Re: Supercomputing adventures with a MegaST/4
Posted: 01 Oct 2026 09:49
by dml
rubber_jonnie wrote: 01 Oct 2026 09:36
Nice, is there a link to that at all please?
I have no idea what the discord channel's policy is on posting invite links (bots etc.) so I PM'd you. :)
Re: Supercomputing adventures with a MegaST/4
Posted: 01 Oct 2026 10:09
by rubber_jonnie
dml wrote: 01 Oct 2026 09:49
rubber_jonnie wrote: 01 Oct 2026 09:36
Nice, is there a link to that at all please?
I have no idea what the discord channel's policy is on posting invite links (bots etc.) so I PM'd you. :)
I saw, thanks :)
Re: Supercomputing adventures with a MegaST/4
Posted: 02 Oct 2026 00:10
by SteveBagley
dml wrote: 27 Sep 2026 13:51
I think we completed bullet 1 on plan list 2:
next part should be:
- make code run on it <----- we are here
- escalate things in all directions
- render some Babylon 5 on it
That means we unlock the escalate-things step! Now there's two of them.
I need to figure out from my notes which tie points will get them talking. Time for some wire-wrapping....
At this rate, you aren’t just going to render some B5 on it, you’ll end building an Atari ST-based Unity competitor for real-time rendering scenes to drive a virtual production LED video wall :)
Steven
Re: Supercomputing adventures with a MegaST/4
Posted: 03 Oct 2026 20:25
by dml
SteveBagley wrote: 02 Oct 2026 00:10
you’ll end building an Atari ST-based Unity competitor for real-time rendering scenes to drive a virtual production LED video wall :)
It does need to have something realtime tried on it - but I think I want a holiday first :)
Re: Supercomputing adventures with a MegaST/4
Posted: 03 Oct 2026 20:26
by dml
So this is the final thing, sort of. It doesn't have a box though.

- 4xboards1.jpg (672.59 KiB) Viewed 37 times
It's a bit precarious but it runs.
Re: Supercomputing adventures with a MegaST/4
Posted: 03 Oct 2026 20:55
by alexh
Wowsers. Where did you find something like that? I've had my eye open everywhere but only seen prices skyrocket since the launch of ATW800/2