Re: TF CD32 Riser Revision 2 Design Complete
Posted: 29 Nov 2020 22:18
Well..this will need quick ide access,
since mp3 are usually stored on hdd..🤔
since mp3 are usually stored on hdd..🤔
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For mp3 it would need to be 16-24KB per second.8 Bit Dreams wrote: 29 Nov 2020 22:18 Well..this will need quick ide access,
since mp3 are usually stored on hdd..🤔
Rubbish. MP3 is way more compressed than CD audio and that works with x1 CD Speed. You can do MP3 over a bit banged serial on a parallel port on an Amiga 500.8 Bit Dreams wrote: 29 Nov 2020 22:18 Well..this will need quick ide access,
since mp3 are usually stored on hdd..🤔
Yeah, I can listen to uncompressed wav on my CD32 streaming from CF card no problem.terriblefire wrote: 30 Nov 2020 10:38Rubbish. MP3 is way more compressed than CD audio and that works with x1 CD Speed. You can do MP3 over a bit banged serial on a parallel port on an Amiga 500.8 Bit Dreams wrote: 29 Nov 2020 22:18 Well..this will need quick ide access,
since mp3 are usually stored on hdd..🤔
Absolutely top end MP3 is only 320 kbps. small B.wairnair wrote: 30 Nov 2020 10:58 Yeah, I can listen to uncompressed wav on my CD32 streaming from CF card no problem.
The best source of information will be WinUAE sources.arkadiusz.makarenko wrote: 30 Nov 2020 20:29 @terriblefire
Is there a standard for communication on those cards at all, or are they have proprietary drivers?
Do we have anything to start looking at?
Thank you, I will try to get my head round it.terriblefire wrote: 30 Nov 2020 22:55The best source of information will be WinUAE sources.arkadiusz.makarenko wrote: 30 Nov 2020 20:29 @terriblefire
Is there a standard for communication on those cards at all, or are they have proprietary drivers?
Do we have anything to start looking at?
The Prelude 1200 is probably the best choice but i've only spent 10 mins thinking about it.. We dont want to do be doing DSP in the ARM.. thats too much work for it.
The prelude 1200 has a Crystal Semiconductor Sound Codec 4231A chip in it ... datasheet CS4231A_ETC.pdf
There will be code in WinUAE to show how its mapped in memory.. but thats the simplest candidate for a soundcard?