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2003 MyAtari
Reader Award results Welcome to the May
2003 issue of MyAtari magazine. Last month I announced the launch of the 2003 MyAtari Reader Awards
in which we asked you - the readers - to vote
in the following categories...
- Best Atari supporting company of the year
- Best Atari magazine of the year
- Best Atari web site of the year
- Best Game release of the year
- Best Programmer of the year
- Best Commercial software release of the year
- Best Non-commercial
software
release of the year
- Best Hardware upgrade of the year
- Outstanding contribution to the Atari community
Following a frantic week of nominations and almost
a thousand votes,
the winners of the 2003 MyAtari Reader Awards
can now be announced... However, before I tell
you who the winners are, I would like to thank
everyone who took the time to vote in the awards
and congratulate our worthy winners!
OK, the results
of the 2003 MyAtari Reader Awards are:
![[Image: Best Atari supporting company of the year]](images/best_sup.gif)
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Best Atari supporting company
of the year Winner: Best Electronics Runner-up: Falkemedia
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Bradley Koda at Best Electronics replied,
"I would like to thank all of the
world wide Atari users who took the time to vote for Best Electronics in the
MyAtari 2003 Survey! We are honored to receive the 2003 Award for "Best
Atari Supporting Company" two years in a row. It is the loyal world
wide Atari users who have kept us in the Atari business now, for last 19 years.
We are currently working on some new Atari items / parts and major Atari
upgrades that will be announced in the next few months!"
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![[Image: Best Atari magazine of the year]](images/best_mag.gif)
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Best Atari magazine of the year Winner:
st-computer Runner-up: ABBUC
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Thomas
Raukamp at st-computer replied,
"Thanks to everyone who voted for us. Receiving two awards was really, really
unexpected. We know it is hard to be voted as the Best Website, but we knew
it was harder to defend this title. So you guess we are very happy. And
receiving "Best Magazine" is THE reward for all the hard work in the past
years.
Thanks again."
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![[Image: Best Atari web site of the year]](images/best_web.gif)
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Best Atari web site of the year Winner:
st-computer.net Runner-up:
atariage.com
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Thomas
Raukamp at st-computer replied,
"Thanks to everyone who voted for us. Receiving two awards was really, really
unexpected. We know it is hard to be voted as the Best Website, but we knew
it was harder to defend this title. So you guess we are very happy. And
receiving "Best Magazine" is THE reward for all the hard work in the past
years.
Thanks again."
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![[Image: Best Game release of the year]](images/best_gam.gif)
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Best game release of the year Winner:
SuperFly Runner-up: Battlesphere GOLD
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Mr
Pink at Reservoir Gods replied,
"it was late in the night when havoc of
fun industries and myself hatched the idea for superfly. we'd become addicted
to a small flash game, but had been frustrated with some its limitations and
bugs. "it would only take us a weekend to make!" we reasoned. it took over 4
months - things always take longer than expected ;)
we set the
technical requirements early - it should have full screen scrolling, 4
bitplane sprites and run at 60 frames per second even on a humble
STFM.
although the basic game engine came into place fairly quickly, we
wanted to make this into more than just a throwaway five minutes of fun game
- we wanted it to be a lasting and rewarding experience.
to that end,
we invented a whole range of different game modes, different worlds to play
in and a story mode to battle through.
the key to the game is its
simplicity, although there were some doubters (even in the development team)
in the early stages. how could a game with just one button be any good? but
in the end this proved to be one of the great things about it, easy to get
into but difficult to master.
it's always a good sign if you still want
to play your game even after you have finished it. after months of designing,
coding and debugging you are often sick of the sight of a production. but
with superfly we were all still hopelessly addicted to it even after it was
released.
it was also a title that seemed to have near universal appeal -
people who had never played computer games before picked it up and became
addicted. we had many stories told to us by infuriated atarians who couldn't
use their machines as their girlfriends, parents or flatmates had become
addicted to this title!
a lot of people worked very hard on this title
and deserve the credit for its success. the graphics of sh3 fitted perfectly
for this scenario, msg composed an amazing amount of brilliant SID tunes, and
the testing team of stratagem, partycle and others spent many sleepless
nights tracking bugs and coming up with ideas for improvements.
and
thanks to all who voted for us. it's great to know there are still people out
there playing and enjoying atari games. we will do our best to deliver more
high quality games for our beloved atari machines over the next year
:)"
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![[Image: Best Programmer of the year]](images/best_pro.gif)
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Best programmer of the year Winner:
Mr Pink Runner-up: Henk Robbers
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Mr
Pink replied,
"wow, i'm amazed to
receive such an award. it's a great honour to be recognised for all the late
nights i've spent slaving over my atari machines ;)
it was about 15
years ago i got hold of some demos for my ST and i watched them with
astonishment. things like the B.I.G. and Union demos really blew my mind. at
the time i thought coding of this sort was some sort of
magical art.
as i got more into the demo scene, i really wished to
pull back the curtain and find out how the magic works. i started to learn
assembly, teaching myself by disassembling programs or tracing through them
in mon-st.
it was an interesting journey, learning about how all the
hardware worked, as well as having to think differently in terms of how you
constructed code compared to higher level languages.
although i'd
learned asm on the ST, it wasn't until i got my falcon that I really put it
to use and started coding on some large projects. one of the first programs i
coded was the art package 'GodPaint', and this was useful to me in terms of
learning lots of different graphical techniques.
for the last 10 years
i've been bashing out atari code. i've worked on nearly 100 productions for
the atari; games, demos, magazines and tools. and i'm still enjoying coding
now as much as ever :)
the great thing about the atari scene is that it
has such an abundance of brilliant coders. i am constantly inspired by the
amazing work of people like defjam, earx, thomas/new beat, escape, dhs, cream
and others. its a great community where we can share ideas and help others
solve problems. I'm just proud to be a part of it!"
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![[Image: Best Commercial software release of the year]](images/best_com.gif)
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Best commercial software release of the year Winner:
Papyrus Runner-up: ACE
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![[Image: Best Non-Commercial release of the year]](images/best_non.gif)
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Best non-commercial software release of the
year Winner: Highwire Runner-up: Aniplayer
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The Highwire team replied,
"We would like to thank each and every person who voted for Highwire in
the 2003 MyAtari Reader Awards. We would also like to thank MyAtari for having these
awards as they give the Atari users a chance to show their appreciation to
the various Atari programmers and supporters. Ever since the support of Cab
was abruptly stopped, the Atari community has strived for a high-end
professional web browser. All of us on the Highwire team believe that we have
the much needed program that will soon fill this void. We believe that it
will make Cab a thing of the past and will become the Atari user's web
browser of choice. Again, thank you all."
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![[Image: Best Hardware upgrade of the year]](images/best_har.gif)
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Best hardware upgrade of
the year Winner: EtherNEC (by Lyndon Amsdon) Runner-up: ScatBox
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Lyndon Amsdon replied,
"I am extremely pleased and honoured to be given this MyAtari award! Thanks
to
all the people who have voted and given me support over the last few years.
I'm still working on new projects, and always welcome people who suggest new
ideas. Have fun and stay Atari!"
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![[Image: Outstanding contribution to the Atari community]](images/best_con.gif)
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Outstanding
contribution to the Atari community (joint winners!) Winner: Matthias Jaap Winner:
Didier
Méquignon Winner: Wolfgang Burger Runner-up:
Tim Conrardy
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Didier
Méquignon replied,
"Thanks a
lot :-)
I'm happy because since 6 months I have used lot of energy
on the CT60. Now I write docs with UDO, lot of informations, programs, TOS,
sources are on-line (updated each week) at http://ct60conf.atari.org.
Rodolphe try
to fix the arbitration (DMA/Blitter), for me it's the last
problem."
Wolfgang
Burger replied,
"Thank you very much. In the moment I have
many work with our next magazine. I
speak a big THANK YOU to all people, that have vote for us (me) to the award.
That is an indication for us (me) to work harder for the Atari in
Germany." |
If you
have any suggestions or ideas for next year's
awards, please let me know! Enjoy the issue,
Matthew Bacon, Editor
matthew@myatari.net

Party time In case you hadn't
noticed, JagFest UK will be upon us soon. We're
very excited about it here at MyAtari, and we're
working extra hard to get this month's issue
produced as efficiently as possible, so we can
prepare for JagFest. There is much to do. Not
only has such an event been long overdue in
the UK, we haven't really had any sort of major
convention since the days of Stafford AMS (Alternative
Micro Show), itself now ironically extinct.
Unlike the commercially oriented gatherings
of yore, JagFest is rooted in the underground
user scene, as much of the exhibits are from
users. However, there is a retail element, reflecting
the still-active commercial development on the
Jaguar (and Lynx, which will also have a presence).
New games, new hardware - I look forward to
checking out BattleSphere Gold, home-made rotary controllers and the
ScatBox, among others.
![[Image: JagFest UK banner]](images/jagfest.gif)
This will be
the first edition of JagFest in the UK. We have
reported on Euro JagFest before, and there are
events in America, too. If you attend one of
these other JagFests this season, why not write a report
for MyAtari? We'll be showing you what happens
at the UK event and it would be great to see
how the other ones go.
So who's going?
From the MyAtari team, we currently have the
following members:
![[Photo: Matthew Bacon]](images/matthew.jpg) ![[Photo: Shiuming Lai]](images/shiuming.jpg) ![[Photo: Matthew Preston]](images/matt_p.gif) ![[Photo: Thomas Wellicome]](images/thomas.jpg) ![[Photo: TXG]](images/txg.gif)
Matthew Bacon,
Shiuming Lai, Matthew Preston, Thomas Wellicome,
and TXG (all the way from the Netherlands) will be available to answer your questions
about the magazine and listen to your suggestions.
Elliot Swanton, keeper of our mirror site http://www.myatari.org
will also be there on the Saturday with some
of his stuff (I hope someone remembers to bring
a mobile generator). As a matter of fact, even for many of us it
will be the first time we have met in all the
time we've worked together on this magazine!
Expect better things to come yet after this
event.
We're still discussing
what to bring. We'll certainly have some informal
mini gaming competitions running alongside the
official contests. Your two editors will be
working live on the magazine, Matthew Preston
will bring his Jaguar, Lynx, and iPaq loaded
with emulators, Thomas Wellicome will be representing
the 16/32 computing side, and TXG is bringing
his Atari 8-bit gear plus a bunch of crazy Dutch
friends. This will continue a burst of international
party
activity for TXG, following Schreiersgrün 2003
in Germany, Atariada 2003 in the Czech Republic
then EIL 3 and Aithernet, both in Germany. He must be trying to set
some kind of world record! What else we'll do,
you'll just have to come along and see!
Other attractions
include our good friends from Cheshunt Computer
Club (Derryck Croker and Peter West are currently
confirmed), and Maggie disk magazine represented
by CiH and Felice, bearing
goodies from their EIL 3 visit at Easter. We haven't even
mentioned the Jaguar section - here there will
be many new people for us to meet, judging by
the visitor list on the JagFest UK home page.
Rumour has it that Jeff Minter will also be
attending, if this turns out to be true, all
you Jaguar fans and Llamasofties must go there and make it worth his while!
Mark Rayson of
Retrovision (see our March 2003 issue) is coming
with his Atari gear, to present a mini-Retrovision
and promote his brand of nostalgic gaming and
partying. He will be very welcome, I'm sure,
and I hope more people from our scene will go
to future Retrovisions as a result. Let's see
if he turns up with his head painted green again!
I can just imagine him getting pulled over by
police on his way there!
Keep an eye on
the JagFest UK home page for the latest news,
read (or even better, join in) the forum on
MSN or MyAtari. If you plan to go for the weekend
and need accommodation, make sure you contact
Nick Harlow at 16/32 and get yourself on the
confirmed visitors list. Also read our interview
this month with the mind behind JagFest UK,
Gary Taylor (Gaztee). As the weeks count down,
this is shaping up to be a great event, hopefully
it will be the one to put the UK on
the international scene event map.

Shiuming Lai,
Features and Technical Editor shiuming@myatari.net
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