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![[Editor's Foreword banner]](images/slai_ban.gif)
The
Big 100 K!
MyAtari has been playing the numbers game since
the early days. We know our concept and reason
for being, therefore our statistics are vital
information that we thoroughly analyze and try to
exploit. Various tools are at our disposal,
the simplest being the web site visitor
counter. These not only tell us whether
we're doing it right (apart from the personal
feedback many of you kindly take the time to
give), they spur
us on to better things. So it was in late autumn of 2000 I set
ourselves a target of 10,000 visits before the
end of January 2001.
It seemed to
be taking an eternity but everybody worked hard.
Then on Saturday afternoon, 20 January 2001,
I visited the site to be greeted by
my own prophesy in its exactness!
![[Image: Web counter at 10,000]](images/10000.gif)
Something about
falling off one's chair with laughter would
be appropriate here. Belief and disbelief at
the same time. Since then we have constantly
revised our targets as each 10,000 rolled on
more effortlessly than the last. First
we aimed with linear extrapolation for 70,000 before August 2002 (two
years on-line), then that changed as we noticed
an upward trend - 50,000 before the end of December 2001, which
was achieved comfortably.
The first 50,000
took 15 months. Now, just another seven months
down the line we have clocked up another 50,000
to surpass 100,000! We thank and congratulate
every one of our
supporters for helping build this success, whether
you read us, link to us or write for us,
you make it worthwhile. Let's all celebrate!
They
said it would never be finished Cast
your mind back to November 2001. I'd started
yet another project to help keep the house in
its state of never quite being tidy, always
something in progress. If demo coders have something
of a reputation for not finishing things, it
is for the same reason: they are always coming
up with new and more fantastic distractions
so their hard disks accumulate little utilities
and routines that were put together in these
flashes of inspiration, perhaps never to be
taken further.
Like sitting
on a long-awaited
and much-hyped mega-demo, the constant ribbing
from colleagues and the general need to take
a break from the norm gave me finishing-sprint
motivation. What
was 75% built in one afternoon lay dormant for
seven months but finally it is done and dusted.
![[Photo: Beginning of the wooden stand]](images/stand1.jpg)
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Ready-mixed
mortar is the kind of thing
you buy once in a blue moon
for special projects like this,
and then pleasantly discover is
so cheap you wish you could
find something else to do with
it.
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![[Photo: Castors underneath]](images/stand2.jpg)
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I
didn't intend to paint it black
originally,
I just happened to have some
black paint lying around. Now
I can't see it being any other
colour. The wood is all of different
types and wouldn't look
good varnished.
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![[Photo: Finishing touch]](images/stand3.jpg)
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The
internal cavities are filled
and the 18 mm thick top panel glued and
reinforced with 25 nails at measured
points. Two coats of primer,
three top coats and final polish
and seal.
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![[Photo: Old "stand"]](images/stand4.jpg)
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Out
with the old cardboard box stand.
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![[Photo: Amplifier on its new stand]](images/stand5.jpg)
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Heavy
amplifier sitting on an even
heavier stand altogether even
heavier still than the already
very
heavy sub-woofer.
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![[Photo: Under the desk]](images/stand6.jpg)
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This
lot is now possibly very close
to going through the floor-boards
and crashing into the dining
room.
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Am I pleased?
Absolutely! I wish I'd finished it earlier.
The amplifier is now very well damped against
vibration, especially from the sub-woofer. Even
at very high volume there is no vibration to
be felt when touching the amplfier though
it can certainly be felt through the floor.
I've noticed the bass is more taut and rhythmic, and a slightly smoother overall presentation.
It's not the difference between night and day
but has enhanced the performance in a subtle
way.
Other distractions The
06-2002 issue of st-computer recently dropped
through the door. First impression is the heavier
paper with a nice sheen, it looks, smells and
feels very classy indeed. Cover feature is New
Beat's ACE DSP sound synthesizer, current hot topic
of the Falcon world along with the "Real,
real soon now" CT60 super accelerator. Editor
Thomas Raukamp gives ACE MIDI 1.03 the once-over
in a five-page feature. Meanwhile version 1.05
has already been released, I got mine by e-mail
and will install it as soon as work on
MyAtari allows. Right now I'm listening to Mace,
the great little ACE demo tune by Thomas
Bergström, has this guy got talent or what.
How many people can design and build their own
creative tools and actually use them with such
mastery as well? Yes, I've recorded this
tune (so I can play it in my car), just the
sort of thing schoolkids used to do to impress
their mates in the good old days of computer
sound chip debates, except then it was analogue
cassette and now we're burning CDs.
Alive disk mag
issue 5 has just come out and I'm also reading
that right now. Most interesting article for
me is the SCSI to IDE convertor, reviewed by
Evil of DHS. The magazine's shell doesn't
like something on my CT2 Falcon, I don't think
it's related to the turbo mode though because
with a clean boot (only HD Driver installed),
it loads the magazine correctly rather than
quitting to desktop. Now the shell has become
open source the editorial team is inviting coders
to add features. I hope it will be tweaked or
re-written to be as stable and compatible as the old Maggie shell. I don't remember ever experiencing
lock-ups with that.
![[Photo: PixArt 4.52 TC airbrush]](images/0001.jpg)
When I last looked
at PixArt (4.34) in detail exactly four
years ago, I was impressed by its comprehensive
and powerful features. The program has since
been released for free by its authors and now,
thanks to the DDP translation crew, a full English version
of the newer 4.52 is available for download
at http://www.cix.co.uk/~derryck/html/ddp.htm
All of the keyboard
short-cuts have mysteriously disappeared in
this version, though one of my main criticisms has
been largely fixed. Yes, the so-called TC airbrush
now actually works rather than causing a crash
in the Falcon's high resolution TC mode,
for those of you with steroid-pumped VIDELs
in bus-accelerated machines. The small
caveat is shown in the magnified window in the
above screen-shot: layering of the spray introduces
erroneously coloured pixels (blue specks in
the black). This does not happen in MagiC PC
running in 24-bit but the program has other problems
with colour here (MagiC PC reports 24-bit, which
is not available on my hardware, I run in 32-bit,
the other nearest alternative being 16-bit).
In Falcon TC,
the colour palette and colour selector still
do not work predictably, as in the colour picked
is not the colour that comes out, except for
the airbrush when the colours are chosen from
the colour
palette!
Compared to Apex
Media's airbrush, I find the saturation and
flow characteristics more life-like. Apex has
the "advantage" of variable
flow rate but it's still too fast at any setting.
Best customer
service award Seemingly not content with
winning Best Game of 2002 in the recent MyAtari
awards and narrowly missing Best Programmer,
too, the Reservoir Gods ought to take home a
trophy for product support as well. When I found
the Gods' latest game, GodPey, didn't work on
my stock TOS 2.06 Mega STE, the guys (Leon and
Hans) kept me up into the early hours e-mailiing
test programs and suggestions, my internet connection
never reached its inactivity time-out threshold
of five minutes between either of them coming
up with more ideas. I had to throw in the towel
well before 01:00, I'm now at the stage where
if I stay up too late, my vision
starts to blur. If I can't see, I can't do!
Roll on 200,000.

Shiuming Lai, Features
and Technical Editor shiuming@myatari.co.uk
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