600XL Side project - XC12 cassette deck refurb
Posted: 11 Mar 2022 13:13
So I decided to test out the SIO port on my 600XL in the more traditional way of loading a game from cassette, since I don't have a SuperSalt loopback tester.
To avoid unnecessary clutter I pulled out the XC12 cassette deck since like the C64, it's powered entirely from the computer and no additional PSUs are needed.
Plugged it in, hit start on the 600XL, but no dice. Tape counter is static and the tape isn't going round, but the motor is running. See if you can spot why here:
So, bad belts, both the main drive and the counter drive:
Neither looks in good shape, very hard and inflexible, so time to find some replacements and give the whole thing a bit of a refurb in the process.
I've heard you can revive them by boiling in water, but I doubt replacements will cost much so I'll just get new.
To avoid unnecessary clutter I pulled out the XC12 cassette deck since like the C64, it's powered entirely from the computer and no additional PSUs are needed.
Plugged it in, hit start on the 600XL, but no dice. Tape counter is static and the tape isn't going round, but the motor is running. See if you can spot why here:
So, bad belts, both the main drive and the counter drive:
Neither looks in good shape, very hard and inflexible, so time to find some replacements and give the whole thing a bit of a refurb in the process.
I've heard you can revive them by boiling in water, but I doubt replacements will cost much so I'll just get new.