Re: WIP Atari ST ScummVM-lite
Posted: 22 Jun 2020 01:36
Latest version available here:
http://www.happydaze.se/scummvm-lite-atari/
Mainly a performance release, and a bunch of graphics glitches fixed.
It runs slightly better than the video that was posted, and for what it is I actually consider my original performance goal for Monkey Island 2 reached.
Monkey Island 2 feels like the official Lucasarts releases did on stock 8 Mhz STs, and I am really quite happy with that :yay2:
I've only played the first island though, maybe it tanks completely later on in the game :lol:
Atlantis is slower than Monkey2 on 8 Mhz machines but playable depending on how picky you are, 90's me would probably have played it like that if it was released for the ST back in the days.
I wouldn't play Day of the Tentacle on anything less than a Mega STE (Falcon if you want to watch the intro in full framerate)
Going to revisit audio again and see if I can improve performance when playing speech. And hopefully that DMA playback on Falcon but it's a bit working in the blind since the issue is not there on the emulator, it may come down to someone else that has a Falcon having to fix it after the sources are put on Github.
Then there are other bugs to fix still of course.
Have fun, and do let me know if anything is severely broken :)
http://www.happydaze.se/scummvm-lite-atari/
Mainly a performance release, and a bunch of graphics glitches fixed.
It runs slightly better than the video that was posted, and for what it is I actually consider my original performance goal for Monkey Island 2 reached.
Monkey Island 2 feels like the official Lucasarts releases did on stock 8 Mhz STs, and I am really quite happy with that :yay2:
I've only played the first island though, maybe it tanks completely later on in the game :lol:
Atlantis is slower than Monkey2 on 8 Mhz machines but playable depending on how picky you are, 90's me would probably have played it like that if it was released for the ST back in the days.
I wouldn't play Day of the Tentacle on anything less than a Mega STE (Falcon if you want to watch the intro in full framerate)
Going to revisit audio again and see if I can improve performance when playing speech. And hopefully that DMA playback on Falcon but it's a bit working in the blind since the issue is not there on the emulator, it may come down to someone else that has a Falcon having to fix it after the sources are put on Github.
Then there are other bugs to fix still of course.
Have fun, and do let me know if anything is severely broken :)