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Re: TF CD32 Riser Revision 2 Design Complete

Posted: 16 May 2020 23:41
by terriblefire
ok i'll see if its something else causing the crash

Re: TF CD32 Riser Revision 2 Design Complete

Posted: 17 May 2020 21:35
by arkadiusz.makarenko
@terriblefire

I might have been an idiot. Are you pulling code from here? https://github.com/arkadiuszmakarenko/TFRiserRev1F722

Re: TF CD32 Riser Revision 2 Design Complete

Posted: 17 May 2020 21:55
by terriblefire

Code: Select all

$ git config --get remote.origin.url
https://github.com/arkadiuszmakarenko/TFRiserRev1F722.git
Seems yes?

Re: TF CD32 Riser Revision 2 Design Complete

Posted: 17 May 2020 22:28
by arkadiusz.makarenko
terriblefire wrote: 17 May 2020 21:55

Code: Select all

$ git config --get remote.origin.url
https://github.com/arkadiuszmakarenko/TFRiserRev1F722.git
Seems yes?

Uff ok.. I had some other ones at some point, and for a moment I thought that I sent you wrong one...

Re: TF CD32 Riser Revision 2 Design Complete

Posted: 18 May 2020 18:41
by arkadiusz.makarenko
Now Keyboard LEDs support has been implemented. (changes pushed)

My laser on my CD32 is almost dead, my TF328 build was never completed due to RAM (more than 1 RAM chip was faulty - don't have enough spares, don't want to spend any more time or money on it...).

So at last I ordered parts for TF330. PCB and socket has been waiting for months now. And I need IDE workbench to continue proper testing of this Riser.

Re: TF CD32 Riser Revision 2 Design Complete

Posted: 18 May 2020 21:41
by terriblefire
arkadiusz.makarenko wrote: 18 May 2020 18:41 Now Keyboard LEDs support has been implemented. (changes pushed)
Yay

My laser on my CD32 is almost dead, my TF328 build was never completed due to RAM (more than 1 RAM chip was faulty - don't have enough spares, don't want to spend any more time or money on it...).

So at last I ordered parts for TF330. PCB and socket has been waiting for months now. And I need IDE workbench to continue proper testing of this Riser.
Damn i should have found you a TF330... Sorry.

Re: TF CD32 Riser Revision 2 Design Complete

Posted: 19 May 2020 11:28
by arkadiusz.makarenko
terriblefire wrote: 18 May 2020 21:41
arkadiusz.makarenko wrote: 18 May 2020 18:41 Now Keyboard LEDs support has been implemented. (changes pushed)
Yay

My laser on my CD32 is almost dead, my TF328 build was never completed due to RAM (more than 1 RAM chip was faulty - don't have enough spares, don't want to spend any more time or money on it...).

So at last I ordered parts for TF330. PCB and socket has been waiting for months now. And I need IDE workbench to continue proper testing of this Riser.
Damn i should have found you a TF330... Sorry.
I could just buy it, but this would be like cheating :D

Soldering was my Lockdown Kryptonite. I just couldn't force myself to do it. I was so happy that I could work on Riser with soldering just jumpers and USB port.

Re: TF CD32 Riser Revision 2 Design Complete

Posted: 22 May 2020 10:17
by arkadiusz.makarenko
Thanks to @supaduper I have all set up to continue working on riser.

With proper testing I can see that depress bug is much bigger issue in games which use keyboards (like Doom). When pressing more than one key at a time and releasing one of them or all of them only last button has depress signal sent to Amiga.
I will battle this issue this weekend.

Re: TF CD32 Riser Revision 2 Design Complete

Posted: 22 May 2020 10:29
by terriblefire
arkadiusz.makarenko wrote: 22 May 2020 10:17 Thanks to @supaduper I have all set up to continue working on riser.

With proper testing I can see that depress bug is much bigger issue in games which use keyboards (like Doom). When pressing more than one key at a time and releasing one of them or all of them only last button has depress signal sent to Amiga.
I will battle this issue this weekend.
I will fire over the CPLD firmware.. Its very basic and just passes PUNT via the CPLD at this stage.

Re: TF CD32 Riser Revision 2 Design Complete

Posted: 22 May 2020 12:36
by arkadiusz.makarenko
terriblefire wrote: 22 May 2020 10:29
arkadiusz.makarenko wrote: 22 May 2020 10:17 Thanks to @supaduper I have all set up to continue working on riser.

With proper testing I can see that depress bug is much bigger issue in games which use keyboards (like Doom). When pressing more than one key at a time and releasing one of them or all of them only last button has depress signal sent to Amiga.
I will battle this issue this weekend.
I will fire over the CPLD firmware.. Its very basic and just passes PUNT via the CPLD at this stage.
Great.

What cpld do I need 144?
and if you had some time could you tell me what resistors I need to change/fit to get video out working?