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Re: ATW800/2 awesomeness
Posted: 24 Dec 2025 16:18
by Darklord
As was mentioned in a Reddit post, if it can do that with DOOM, then
why not consider a suitable format and do full motion video...
Or...since the transputer side of things seems to be pretty amazing,
a capable, modern browser that can handle most of today's standards?
We can dream, right? :)
Re: ATW800/2 awesomeness
Posted: 14 Jun 2026 10:14
by rubber_jonnie
Doom is very impressive for sure, but it'll be nice when it's playable fully rather than just the demo, but fair do's, it's a good start.
Now I have 2 additional transputer modules I'd like to get familiar with just how to use them for X Windows as I'm not sure they are just now, though the CPUs are actually started with startns atw.map command, and the map file is one I created with the ATW/Helios tools.
I'll figure it out I'm sure.
Re: ATW800/2 awesomeness
Posted: 15 Jun 2026 00:35
by Darklord
Agreed about DOOM - it's great eye-candy at the moment though. :)
Re: ATW800/2 awesomeness
Posted: 15 Jun 2026 09:54
by rubber_jonnie
Darklord wrote: 15 Jun 2026 00:35
Agreed about DOOM - it's great eye-candy at the moment though. :)
Not something I'd have ever thought I'd see on my MSTE for sure. though Dread is pretty good on my 4MB MSTE.
Re: ATW800/2 awesomeness
Posted: 15 Jun 2026 22:50
by Darklord
Speaking of Dread, I wonder if we'll ever get a full release.
That would be nice. :)
Re: ATW800/2 awesomeness
Posted: 16 Jun 2026 08:24
by alexh
Dread is now a dead project having been reborn as Grind
The ST(e) version of Grind is not being actively worked on but I am sure that KK wants it to be part of the final release (which will undoubtedly be commercial)
Re: ATW800/2 awesomeness
Posted: 16 Jun 2026 16:27
by Darklord
alexh wrote: 16 Jun 2026 08:24
Dread is now a dead project having been reborn as Grind
The ST(e) version of Grind is not being actively worked on but I am sure that KK wants it to be part of the final release (which will undoubtedly be commercial)
Thanks for the update. I'd be perfectly happy to buy a full, boxed set, commercial version of this. :)
Re: ATW800/2 awesomeness
Posted: 01 Jul 2026 11:47
by dml
FYI there's a new, very-updated version of XPtr/TransputerToy on the site now.
It should also fix the weird green-blue colour scheme you enjoyed in 32bit colour mode so it works properly now - although overall that graphics mode uses a lot of RAM (!) and is a bit slower. I'm mostly sticking with 16bit as a good balance for everything.
Among the many bigger changes, I made a small slightly confusing change to the config.jsn so the 'slot?_device' fields accept 'T8/T4/empty' states while the 'slot?' fields just accept 'on/off' to set the menu defaults. This makes a bit more sense than the previous version, which had the 'empty' state in the on/off combo. :)
Re: ATW800/2 awesomeness
Posted: 01 Jul 2026 14:56
by rubber_jonnie
Thanks I'll give it a go when I get a chance.