Right, Ive pulled the TT version, as unfortunately, the renderer is completely different (not having the blitter, which is what the original used) and really needs a full re-write.
Ive tried quickly splicing in some TT friendly screen draw routines (as I did have old parallel CPU vs blitter TT code to pillage), but it needs a bit more attention than that to actually run close to what it was meant to look like. Probably the CPU code to work from TT RAM actually, which is more work. I will see if I get time to craft a proper TT version, but in the meantime, its a no. So sorry about that
@coonsgm .

BTW, when is the show?
As for the Mega STe version (I believe this is the one you are trying
@Darklord ?) it should only be a few minor tweaks to get it working, so lets try to fix it.
Have you tried disabling the cache?
What TOS version is this?