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2600 Composite mod

Any 8bit repairs, images, cool things, upgrades etc.
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exxos
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Re: 2600 Composite mod

Post by exxos »

That looks pretty good for the simple transistor mod. What monitor is that ?
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Re: 2600 Composite mod

Post by rubber_jonnie »

exxos wrote: 29 Apr 2019 00:07 That looks pretty good for the simple transistor mod. What monitor is that ?
It's a Dell 2005FPW that I was given by a colleague. It has VGA in, DVI and composite, which is a bonus, however it doesn't do 15Khz, which is a shame as it's a really nice display, 20" too.
Collector of many retro things!
800XL and 65XE both with Ultimate1MB,VBXL/XE & PokeyMax, SIDE3, SDrive Max, 2x 1010 cassette, 2x 1050 one with Happy mod, 3x 2600 Jr, 7800 and Lynx II
Approx 20 STs, including a 520 STM, 520 STFMs, 3x Mega ST, MSTE & 2x 32 Mhz boosted STEs
Plus the rest, totalling around 50 machines including a QL, 3x BBC Model B, Electron, Spectrums, ZX81 etc...
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Re: 2600 Composite mod

Post by exxos »

Just ordered the rather expensive RGB mod :)

Also been adapting my video mod to incorporate the new super output buffer chip thing which is impossible to get hold of :lol: :roll:

This sort of makes the middle chip little bit pointless. It does merge the chrome and luma though.


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Re: 2600 Composite mod

Post by rubber_jonnie »

exxos wrote: 29 Apr 2019 16:55 Just ordered the rather expensive RGB mod :)

Also been adapting my video mod to incorporate the new super output buffer chip thing which is impossible to get hold of :lol: :roll:

This sort of makes the middle chip little bit pointless. It does merge the chrome and luma though.
Is it possible to get the silkscreen component markers moved so they are easier to identify pls? It was difficult working out what went where as many parts were marked down from where they should be (D1 etc) and some are sliced in half.
Collector of many retro things!
800XL and 65XE both with Ultimate1MB,VBXL/XE & PokeyMax, SIDE3, SDrive Max, 2x 1010 cassette, 2x 1050 one with Happy mod, 3x 2600 Jr, 7800 and Lynx II
Approx 20 STs, including a 520 STM, 520 STFMs, 3x Mega ST, MSTE & 2x 32 Mhz boosted STEs
Plus the rest, totalling around 50 machines including a QL, 3x BBC Model B, Electron, Spectrums, ZX81 etc...
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Re: 2600 Composite mod

Post by exxos »

rubber_jonnie wrote: 29 Apr 2019 17:11 Is it possible to get the silkscreen component markers moved so they are easier to identify pls? It was difficult working out what went where as many parts were marked down from where they should be (D1 etc) and some are sliced in half.
I don't take any notice of the silk screen... I did mark it up here https://www.exxosforum.co.uk/forum/viewt ... =30#p20848 where all the bits go.

But either way, no, as I already ordered the boards :lol:
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Re: 2600 Composite mod

Post by rubber_jonnie »

exxos wrote: 29 Apr 2019 17:34 [
I don't take any notice of the silk screen... I did mark it up here https://www.exxosforum.co.uk/forum/viewt ... =30#p20848 where all the bits go.

But either way, no, as I already ordered the boards :lol:
Fair enough! That pic is good enough though, works for me.
Collector of many retro things!
800XL and 65XE both with Ultimate1MB,VBXL/XE & PokeyMax, SIDE3, SDrive Max, 2x 1010 cassette, 2x 1050 one with Happy mod, 3x 2600 Jr, 7800 and Lynx II
Approx 20 STs, including a 520 STM, 520 STFMs, 3x Mega ST, MSTE & 2x 32 Mhz boosted STEs
Plus the rest, totalling around 50 machines including a QL, 3x BBC Model B, Electron, Spectrums, ZX81 etc...
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Re: 2600 Composite mod

Post by exxos »

I have been toying of getting a used dell monitor or something with s-video input as my monitor is a bit crap.. though there isn't anyway to know how good another monitor is without trying it :roll:
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Re: 2600 Composite mod

Post by exxos »

Revised PCBs just came :)

Started assembling one, though I realise I'm still waiting for the main output chip to arrive :(

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Re: 2600 Composite mod

Post by exxos »

So annoying...

:ball:
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PhilC
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Re: 2600 Composite mod

Post by PhilC »

Finally got round to ordering the chips from the previous version, too many projects, too little time.
If it ain't broke, test it to Destruction.

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