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Troed's H4 build

Topic for users to share their building progress.
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rubber_jonnie
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Re: Troed's H4 build

Post by rubber_jonnie »

Yep, I did mine too :)
Collector of many retro things!
800XL and 65XE both with Ultimate1MB,VBXL/XE & PokeyMax, SIDE3, SDrive Max, 2x 1010 cassette, 2x 1050 one with Happy mod, 3x 2600 Jr, 7800 and Lynx II
Approx 20 STs, including a 520 STM, 520 STFMs, 3x Mega ST, MSTE & 2x 32 Mhz boosted STEs
Plus the rest, totalling around 50 machines including a QL, 3x BBC Model B, Electron, Spectrums, ZX81 etc...
troed
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Re: Troed's H4 build

Post by troed »

Lightning ST added. Not really tailor made for the H4 - blocks all other expansion sockets :)

... now to go flash a new dual TOS since the Lightning includes a 256k decoder.

IMG_20200702_110303_2674.JPG

/Troed
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troed
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Re: Troed's H4 build

Post by troed »

Hmm, actually I have issues with the Lightning (or the expansion slot). While I've successfully had it recognized by its drivers, it has never shown me attached USB drives (while they work fine if I connect the Unicorn to the H4 - same USB and STORAGE drivers). Also, quite often the Lightning isn't recognized at all. Wondering if it's due to the hole-pin solution not fitting well in the socket (I used the ones supplied with the Lightning for that expansion port).
czietz
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Joined: 14 Jan 2018 13:02

Re: Troed's H4 build

Post by czietz »

Can you please check that the Lightning ST is really pushed all the way into the socket? If I look at your photo, this doesn't seem to be the case:
pins_not_in_socket.jpg
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czietz
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Re: Troed's H4 build

Post by czietz »

For comparison: This is how it looks in one of my STs. (On the photo is the Storm ST alt-RAM board, but it uses the same type / length of pins as the Storm ST.) The pins should go all the way into the socket.
pins_in_socket.JPG
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troed
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Re: Troed's H4 build

Post by troed »

czietz wrote: 02 Jul 2020 12:02 Can you please check that the Lightning ST is really pushed all the way into the socket? If I look at your photo, this doesn't seem to be the case:
Cheers - that was indeed the reason for both the Lightning not being detected as well as the USB flash drive not working. I would never have guessed the amount of force needed if not for your photo :) This is, by far, the most pressure I've ever put on a PCB. Had to remove the H4 from the case to make sure it wouldn't flex too much.

In any case - now I have a like for like comparison between Lightning and Unicorn, made on the same H4 board with the same flashdrive.

Lightning: 340-350kb/s
Unicorn: 60kb/s

/Troed
troed
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Re: Troed's H4 build

Post by troed »

Replaced my original Atari Falcon 4MB board with the SIMM holder and 60ns SIMM. The original memory would have no chance at 16MHz.

Also got my Ricoh RTC chips (same as Mega ST). Will start looking into schematics to fit it to the H4 with GAL decoding for the address etc.

/Troed
troed
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Joined: 21 Aug 2017 22:27

Re: Troed's H4 build

Post by troed »

TOS 2.06 decoding now working. Opted for not using the Lightning but fulfilling a want I've felt for a long time, to get that working myself with a good old GAL.

Also found what looks to be a complete schematic and GAL code for the Mega ST Ricoh RTC, written by Elmar Hilgart ages ago. I'll put some effort replacing the Dallas RTC on the H4 with this, just because it plays nicely with TOS as is.

Ricoh_RTC.zip

/Troed
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troed
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Re: Troed's H4 build

Post by troed »

Finally getting to try to implement doubleST on the H4. Studying the schematics for the "jumper rows" made for the mod board, they seem to lack the ability to run the Shifter off the GAL clock, as well as DTACK_in and DTACK_out (in higher speed modes my results were that DTACK needed delaying from CPU to GLUE).

The H4 schematics actually has a set of jumpers down by flashy clock that would have the DTACK signals, but those don't seem to have made it to the actual H4 PCB.

This is of course possible to get around so I hope to have a 22V10 wired in with the latest code I did back then (not on Github) within the next few days. Exciting :)

Code: Select all

Clock to use is either 64MHz or 32.008 MHz depending on state of the switches. One switch combination invalid. Basically, Switch0 decided between 64 and 32MHz, S1 between doubleST video modes or not.

This clock (output) is then wired to pin1 as input clock for the GAL itself 
 
  S0 *  S1   = 64MHz Shifter clock, 32MHz MMU, 16MHz CPU = doubleST
  S0 * !S1   = 32MHz Shifter clock, 32MHz MMU, 16MHz CPU = stefan16Mhz
 !S0 * !S1   = 32MHz Shifter clock, 16MHz MMU,  8MHz CPU = stock 
 
/Troed
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exxos
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Re: Troed's H4 build

Post by exxos »

DTACK was removed just before production.. It was hard to design a motherboard to fit a addon which hadn't been designed yet :) But also this is why it ended up with a bodge wire on CPU DTACK, so technically CPU DTACK can still be broken ;)

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