
Well done with the progress
JezC wrote: Sun Apr 26, 2020 9:57 pm Didn't get chance to try the game much beyond the intro because I didn't have a mouse plugged in...maybe I can try it with the updated program & a mouse at some point this week...
Anyway, it certainly runs and makes some noise!
Thanks for trying it out!DoG wrote: Sun Apr 26, 2020 10:02 pm I tried DOTT.
Tried it on a STfm on 16 Mhz (no cache) and TOS 2.06, 4 Mb ST Ram and no ALT-Ram. Just tested the intro and it stuttered a lot. YM music was cut of and speech didn't have time to play through. Mostly because rendering pixels I suppose. Never played so I don't know if it is playable.
Does a FPU in the computer help anything in SCUMMVM?
Brilliant!EvilFranky wrote: Thu Apr 30, 2020 12:55 pm I managed to give MI2 a try on Hatari last night and it works now.
Music works, doesn't crash after the intro.
At 8mhz it looks like it overwhelms the system and eventually crashes to desktop.
At an emulated 32mhz it works very well.
Looking good! Really interested to see what optimizations can be made to get it running at 8mhz.