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STFM Keyboard Remake
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keli
- Posts: 97
- Joined: 22 Aug 2017 13:34
Re: STFM Keyboard Remake
Isn't that the extra key between left shift and Z on non-us keyboards?
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Icky
- Site Admin

- Posts: 4284
- Joined: 03 Sep 2017 10:57
- Location: UK
Re: STFM Keyboard Remake
Hi Keli - I know the one you mean the | \ key. It's not that one as that is on the schematic but you got me looking at the schematic and a real keyboard and It might be the ~ # key under the return on non-us keyboards.keli wrote: 19 Jul 2019 20:17 Isn't that the extra key between left shift and Z on non-us keyboards?
It would be interesting to see if using any of the switch matrix that is not used could be used to send key signals through.
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exxos
- Site Admin

- Posts: 27948
- Joined: 16 Aug 2017 23:19
- Location: UK
Re: STFM Keyboard Remake
Ohhh that gives me a idea... TOS swap for one ;)Icky wrote: 19 Jul 2019 20:32 It would be interesting to see if using any of the switch matrix that is not used could be used to send key signals through.
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keli
- Posts: 97
- Joined: 22 Aug 2017 13:34
Re: STFM Keyboard Remake
How are you going to do the controller? Are you going to salvage old HC6303's from existing keyboard, or are you going to use a different microcontroller and program it from scratch.
Going with a new controller (maybe a Teensy board?), would allow adding new features. For instance one could separate the joystik and mouse ports, so one could have all three connected at the same time. A board with an USB host cababilites could even allow using USB mice and game pads instead of the 9-pin ones....
Some demos rely on executing custom code on the controller though, so one would either need to lose compatibility with those (it's only a few demos anyway), or have to implement an emulator on the recreated controller (either custom workarounds for the few demos like Hatari does in its IKBD emulation, or a full blown Hitatchi 6303 emulator like Steem seems to be doing...)
Going with a new controller (maybe a Teensy board?), would allow adding new features. For instance one could separate the joystik and mouse ports, so one could have all three connected at the same time. A board with an USB host cababilites could even allow using USB mice and game pads instead of the 9-pin ones....
Some demos rely on executing custom code on the controller though, so one would either need to lose compatibility with those (it's only a few demos anyway), or have to implement an emulator on the recreated controller (either custom workarounds for the few demos like Hatari does in its IKBD emulation, or a full blown Hitatchi 6303 emulator like Steem seems to be doing...)
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Icky
- Site Admin

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- Location: UK
Re: STFM Keyboard Remake
Am taking baby steps at the moment as getting the keys right is actually the first thing. The ST keycaps are not in line with the standard sizes today. As mentioned I have a couple of manufactures sorting out quotes for these different key sizes and the function keys.keli wrote: 22 Jul 2019 17:39 How are you going to do the controller? Are you going to salvage old HC6303's from existing keyboard, or are you going to use a different microcontroller and program it from scratch.
Going with a new controller (maybe a Teensy board?), would allow adding new features. For instance one could separate the joystik and mouse ports, so one could have all three connected at the same time. A board with an USB host cababilites could even allow using USB mice and game pads instead of the 9-pin ones....
Some demos rely on executing custom code on the controller though, so one would either need to lose compatibility with those (it's only a few demos anyway), or have to implement an emulator on the recreated controller (either custom workarounds for the few demos like Hatari does in its IKBD emulation, or a full blown Hitatchi 6303 emulator like Steem seems to be doing...)
All the above are interesting ideas and anything is possible with the board once the basics are done. For now it's just going to be as near as exact to the original (yep I know the original STFM did not use Cherry MX switches) so will use the old controllers.
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Icky
- Site Admin

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Re: STFM Keyboard Remake
Most of the ST keys are not a normal sizes based on todays keycap sizing.
Most keycap sizes start with 1U for a single key and then you can get keys in 1.5U, 1.75U, 2U, 2.25U etc and normal spacebars are 6U or 7U. Also the return key is not a standard size. There are keys similar to the ST Return key but the right hand side is a lot wider see example picture below:
The ST keys are as follows (from my initial measuring):
The companies that I have been engaged with do support these sizes but at a cost compared to the standard sizing.
Most keycap sizes start with 1U for a single key and then you can get keys in 1.5U, 1.75U, 2U, 2.25U etc and normal spacebars are 6U or 7U. Also the return key is not a standard size. There are keys similar to the ST Return key but the right hand side is a lot wider see example picture below:
The ST keys are as follows (from my initial measuring):
- 1.33U - Left Shift
- 1.66U - Tab, Alternate, Caps Lock, Right Shift, Backspace, Help, Undo
- 2U - Control
- 11U - Spacebar
The companies that I have been engaged with do support these sizes but at a cost compared to the standard sizing.
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Icky
- Site Admin

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Re: STFM Keyboard Remake
After remeasuring, as I have been working on the cherry keys placement on the board, I noticed I got my initial measurements wrong. I could still be out slightly but below are my updated sizes.Icky wrote: 24 Jul 2019 07:09 The ST keys are as follows (from my initial measuring):
- 1.33U - Left Shift
- 1.66U - Tab, Alternate, Caps Lock, Right Shift, Backspace, Help, Undo
- 2U - Control
- 11U - Spacebar
- 1.25U - Left Shift
- 1.5166U - Tab, Alternate, Caps Lock, Right Shift, Backspace, Help, Undo
- 1.7777U - Control
- 9.5U - Spacebar
Also to make this work I will need to create a switch plane for the switches to clip into so exporting to Fusion will allow me to create this and do a 3D print. This is where I have go to so far, am still working on the key caps for the other keys.
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Icky
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Re: STFM Keyboard Remake
I think I may have to round off the sharp corners on this as its looking like some sort of weapon.
Will print this off to see how near it is to the real FN keycap
Will print this off to see how near it is to the real FN keycap
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exxos
- Site Admin

- Posts: 27948
- Joined: 16 Aug 2017 23:19
- Location: UK
Re: STFM Keyboard Remake
"Death by F-key" kinda has a nice ring to it...
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PhilC
- Moderator

- Posts: 7302
- Joined: 23 Mar 2018 20:22
Re: STFM Keyboard Remake
Yeah, careful with the spring tensions
If it ain't broke, test it to Destruction.
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