Also added a fade in and out blend to screen transitions. I'm not a huge fan of unnecessary screen actions. But I think it just needed softening up rather than the screen on screen off hard switch. The blend is almost unnoticeable but it takes the edge off the hard switch.
Will upload once I've tested some more.
I'm also about half way though my second game..
It almost reminds me of the old shoot-um-up construction kits. Where you decide everything, but don't actually have to do any coding


