DrZiplok summed it up pretty well
I do have some very fast sram simms built that I would love to find time to play with but they are probably not super interesting for most as they're either even smaller or more expensive.
Getting around to looking at burst mode would be nice too and I'm especially curious to see what that would do in combination with those fast simms.
In theory, one could route another address line to an unused pin on the simm sockets in some new revision. And/or create and add support for some kind of combo ram/rom simm. But that feels a bit like expensive band-aids if you are looking for 128mb figures.
I'm absolutely not disputing dram is a better choice, you'd get faster, more and for cheap. All the good things.
I just didn't (and still don't) see a use-case for myself to warrant spending the time. I'll be the first to admit it's all very egoistically designed - and it probably had to be, I suspect it would have been dropped before first prototype otherwise. Of course, now that I do have the computer I wanted it's not entirely impossible to be convinced to add or change things around.
I am genuinely curious what you would run that makes use of all that ram though? And while still somehow tolerate using it on a 100mhz computer with ISA graphics
We were well on our way to 1Ghz when 128MB was a thing and your ~100mhz P1 system would have had 16MB so I thought 3x of that made for a pretty well balanced system without going far into fantasy lala-land