Just tried the new doom. MIDI audio working fine through my PicoGUS v2. But no SoundFX.agranlund wrote: ↑Mon Dec 30, 2024 5:30 pm Doom with music support:
https://github.com/agranlund/pmdoom/releases/tag/latest
It plays Midi by default, but if you prefer Adlib and have a compatible soundcard then you can start with -adlib for the nostalgia
I hope I didn't break SoundFX playback now that I rearranged the sound-system to decouple Sfx and music drivers. I have no way of telling on the Raven yet, but it would be neat to make sound work next.
Some kind of "dumb" Atari sound DMA driver to get at least some existing applications working in an unoptimised way.
And then later invent something to make it easy to take advantage of all the neat stuff a GUS can do.
Doom could easy preload _all_ of its SoundFX into GUS-RAM making sound playback practically free.
EDIT: The initial testing was on EmuTOS and this is working fine with Audio but no SoundFX. The new DOOM.GTP does not work under my FreeMint. It starts to initialize but then does not load the window with Doom running. I reverted back to the previous version, and this is working under FreeMint. I Spent a couple of hours playing Doom 1 under EmuTOS with the MIDI music playing.