This is Krakout fixed for the DTV by Tixiv in 2007.

The random number generator in the game used the CIAs TOD clock, which isn't
present in the DTV asic. That is, why no ennemies appeared. I changed that
to timer A and B, and it now work sufficiently.

Also the key to exit the menu was changed from space bar to any key.

Fixing other krakout versions should be possible in the same manner.
The random number generator code is at 9e9d-9ed6. Interestingly, the
code is repeated another time at 9ed7-9f10. Both of them are used from
different parts of the programm. I patched the second copy to jump to
the first.
The patch is to change the addresses used in that code from $dc08-$dc0b 
to $dd04-$dd07.

The patched game is compressed with exomizer, which has a start hook to
use the DTVs burstmode. Thats why it crashes on a regular c64.

Thats all, folks.
Happy DTV hacking!

